Career
GameDev (Unity) Trainer
Software development academy, March 2022 - present
- Unity attributes
- Physics (Rigidbody/Colliders/Joints/Effectors)
- Animator/Camera
- User Interface (UI)
- C# Basic
- Object-oriented programming (OOP)
Unity Developer
Artifex Mundi, August 2022 - January 2023
- Test-driven development (TDD)
- Model–view–viewmodel (MVVM)
- Design Patterns: Observer, Command, Iterator
- C# Advanced (Extensions, Generics, LINQ)
Unity Developer
Prographers (remote), October 2021 - December 2021
- Remote Addressables
- Fixing unexpected behaviour for PC/VR (task on jira)
Unity Developer
SimKol (remote), October 2020 - October 2021
- Extended AI for simulations of people on platform
- Problem solving with Git, Gitlab
Educational Asistent, Ph. D. Student
WUST, October 2017 - present
- The Physics of Semiconductor Devices
- Python (PyQt5, Matplotlib, SciPy, Numpy)
- C, C++ (I/O, Pointers, Dynamic Memory Allocation)
- Origin, Latex